Global Media and Information Literacy Youth Hackathon
What can youth do to counter disinfodemic, using media and information literacy as a tool? HackingDisinfodemic – a Global Media and Information Literacy Youth Hackathon led by UNESCO and the Republic of Korea will seek to answer this question, in partnership with the World Health Organization, the United Nations Population Fund, the UNESCO Mahatma Gandhi Institute of Education for Peace and Sustainable Development (MGIEP), and IBM. The call for applications is now launched globally.
Apply as an individual candidate or as a team: https://en.unesco.org/feedback/hackingdisinfodemic
Deadline: 12 October 2020, at 00:00 Paris time
About HackingDisinfodemic
COVID-19 has confronted the world with a new wave of disinformation. Media and information literate youth have a pivotal role to play to resolve this challenge. HackingDisinfodemic is a global competition on MIL targeting youth, organized in the framework of Global MIL Week 2020, which will be commemorated from 24 to 31 October, under the theme of “Resisting Disinfodemic: Media and Information Literacy for Everyone and by Everyone”.
UNESCO and partners are calling on youth worldwide to participate in this four-week virtual hackathon to design innovative solutions to disinfodemic and related online challenges.
The COVID-19 pandemic is a stark reminder that access to reliable high-quality information is vital, and something that we need to defend today more than ever. This is what UNESCO does, especially through media and information literacy… Young people are essential to this process.
Audrey Azoulay, UNESCO’s Director-General (on the occasion of the International Youth Day 2020)
The Hackathon will follow the theme of MIL against disinfodemic. It complements the mainstreaming of young men and women in the Global MIL Week In-Focus Sessions by enabling more significant youth leadership. Youth from local schools, universities, youth centres and youth organizations, as well as youth leaders from around the globe, are invited to participate. The winning teams and the outcome of the Hackathon will be presented during a dedicated online Press Conference on 27 October 2020.
This initiative builds on the first Global MIL Hackathon organized during Global MIL Week 2018, and the CodeTheCurve Hackathon organized by UNESCO earlier this year.
Timeline
Eligibility
Any person or group of persons who are of ages between 18 and 35 years and adheres to the values of UNESCO*. No previous coding background is required. Experience and expertise in game, mobile application, website and radio development would be an asset.
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* Peace, respect for diversity, and freedom of expression etc.
Submission format
Prototype of the solution and a 3-minute video pitch (a creative format is strongly recommended), which must present:
Mentoring modules
Jury
The jury members will include representatives from UNESCO, Republic of Korea, World Health Organization, United Nations Population Fund, the UNESCO Mahatma Gandhi Institute of Education for Peace and Sustainable Development (MGIEP), IBM, Twitter, the UNESCO MIL Alliance, and the UNESCO-UNAOC MIL and Intercultural Dialogue University Network.
Evaluation criteria
Winning teams will gain
About Global MIL Week 2020
Under the theme “Resisting Disinfodemic: Media and Information Literacy for Everyone and, by Everyone”, Global MIL Week 2020 will respond to the exponentially increasing demand for MIL worldwide. It highlights the necessity of recognizing our shared interest in improving everyone’s competencies to interact with media, technology, and information, in order that they can be engaged in societies as critical-thinking citizens. It also underlines the pivotal role of MIL in fostering quality journalism, creative and purposeful use of digital technologies, critical access to information and freedom of expression, which all have implications on how we can individually and collectively overcome disinformation and misinformation.